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Date: Sun, 20 Sep 1998 09:17:22 +0800
From: Andy H <geosync@ozemail.com.au>
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Subject: [amos-list] Re: Load images
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From: Andy H <geosync@ozemail.com.au>
Hi Nikola,
The only problem with using animation is they take up huge chunks of
memory. Keep going with the Load iff idea. I used it in StarFighter
for all my cut scenes. To get the best frame rate you need to use
'addbuffers' using the Exec command to the drive you are loading
multiple images from. Also letter-box the image down to about 320*192,
this gives a bit more speed. You can load up to HAM 5 images though the
best rates are achieved using 64 colours or lower.
Andy H.
> f> I would like to know how to do to load images, as fast as possible.
> f> No matter the time it will take to create and save the pix, I want
> f> the fastest load. No matter either the size of the file(s), the
> f> images will be loaded from hard disk or DCrom.
> f> I'm trying to simulate video sequences in a game, the only way I know
> f> is "Load Iff" in a loop, but it is sllloooooowwwww (about 3 frames/sec)